BattleMeshV3.3/HorseTests92010-11-16 17:16:09zoobab82010-11-16 16:50:37brln-4dbc1d8c.pool.mediaWays.net72010-11-16 16:48:41brln-4dbc1d8c.pool.mediaWays.netadd links to shell log files showing ping record-route probes, loops, download rates, ...62010-11-16 16:38:28brln-4dbc1d8c.pool.mediaWays.net52010-11-16 16:34:19brln-4dbc1d8c.pool.mediaWays.net42010-11-16 11:56:28brln-4dbc1d8c.pool.mediaWays.net32010-11-16 11:43:37brln-4dbc1d8c.pool.mediaWays.net22010-11-16 11:35:33brln-4dbc1d8c.pool.mediaWays.net12010-11-16 11:08:00brln-4dbc1d8c.pool.mediaWays.netOn Sunday afternoon, we finally managed to execute a number of test scenarios in the 10-nodes setup. Nodes were places between a horse stable, along a street and the house hosting the WBMv3.3 event. The following diagram illustrate the setup and the existing links: There was line of sight (LoS) between the locations: Transmit power of all nodes was fixed to 5dBm Data rate of all nodes was fixed to 24MBit The following network ranges were used: where x could be: Node 9 was a notebook participating in the mesh via ethernet and running all 4 routing protocols. Test scenarios were initiated from node 10. From 10 we send simultaneous ping recored-route probes to 9 and 11 to observe the selected routes chosen by different protocols. In parallel, we also downloaded data from node 9 to node 10 to saturate the links. The test were executed by opening several ssh-shells into node 10 from the notebook. Logfiles of the different shells can be downloaded here: shell-babelz.txt shell-olsr.txt shell-bmx6.txt shell-bmx6-debug.txt shell-download.txt ThroughputAt some point, we have a very stable link between the Horse and the 9 laptop, with speed of about 350KO/sec to 400KO/sec.