= BattleMeshV5 Tests = <> == General Rules == * same routing protocol revision and configuration for every test * routing protocols are tested in turn (i.e. not altogether) * cpu and memory consumption should be tracked during each test * no points, just results and a final analysis == Tests == === Be Quick or Be Stable Test === To be performed on a subset of the nodes. {{{ +----+ | L1 |-----(A) : : : : : : (B) +----+ : r1 | : | : | : r2 | : | : | +----+ (C)-------------(D)------| L2 | +----+ }}} * L1, L2: laptops * A, B, C: wireless nodes * link A-B uses association rate r1 * link A-C uses association rate r2 * r2 > r1 * - and | are cables * : are wireless links ==== Steps ==== 5x for each protocol 1. perform a continuous traceroute (mtr or whatever) from L1 to L2 1. load the network with UDP (iperf or whatever) from L1 to L2 1. start a 11 minutes download from L2 to L1 1. see how many times (if any) the route flaps in 11 minutes 1. see if the routing protocol prefers the slow or the fast route ==== Goals ==== Check the stability of the routing protocol, and if the metric is effective. ==== References ==== * http://www.youtube.com/watch?v=fZLv2G0Hhn4 === The Channel Surfer Test === To be performed on a subset of the nodes. {{{ +----+ | L1 |-----(A) +----+ : x : : (B) : : : : : : (D) | x | | | | | +----+ (C) : : : : : : (E)-----| L2 | y +----+ }}} * L1, L2: laptops * A, B, D: nodes set on channel x * C, E: nodes set on channel y * - and | are cables * : are wireless links ==== Steps ==== only 1x for each protocol 1. perform a continuous traceroute (mtr or whatever) from L1 to L2 1. load the network with TCP (iperf) from L1 to L2 for 21 minutes 1. sleep until the end of the iperf stream 1. see for which fraction of the time the routing protocol chooses the best route (L1->A->B->C->E->L2) 1. see the amount of transferred bytes ==== Goal ==== See if the routing protocol prefers the channel-changing route, by design or by just because is the best path. === Convergence Time Test === To be performed on the whole mesh. {{{ .~.~.~.~.~.~.~.~.~.~.~. +----+ ( ) : (GW1)-+ | L1 | :( ) | +----+ ( ) | +----+ ( ) +---+ L2 | ( ) | +----+ ( ) | ( ) : (GW2)-+ ( MESH CLOUD ) .~.~.~.~.~.~.~.~.~.~.~.~. }}} * ''GW1'' and ''GW2'': gateways announcing the address of ''L2'' * The metric from L1 to GW1 is significantly better than the metric from L1 to GW2 ==== Steps ==== repeat 3x for each protocol 1. traceroute from ''L1'' to ''L2'' and verify that the path goes through ''GW1'' 1. start pinging from ''L1'' to ''L2'' 1. start a continuous traceroute (mtr or whatever) from ''L1'' to ''L2'' 1. turn off ''GW1'' 1. count the number of pings from the first lost ping to the first subsequent successful ping 1. after 2 minutes from its turning off, turn back on ''GW1'' and start a stopwatch 1. measure the time needed to the network to use ''GW1'' again ==== Goal ==== Just convergence time. === Don't Cross the Streams Test === To be performed on the whole mesh {{{ +----+ .~.~.~.~.~.~.~.~.~.~.~. +----+ | L1 |-----(A) : ( ) : (C)-----| L3 | +----+ ( ) +----+ ( ) ( MESH ) ( CLOUD ) +----+ ( ) +----+ | L4 |-----(D) : ( ) : (B)-----| L2 | +----+ ( ) +----+ .~.~.~.~.~.~.~.~.~.~.~.~. }}} * L1, L2, L3, L4: laptops * A, B, C, D: edge wireless nodes ==== Steps ==== only 1x for each protocol 1. start, at the same time: a. a 21 minutes TCP stream between L1 and L2 a. a 21 minutes TCP stream between L3 and L4 1. sleep for 21 minutes 1. measure the total number of bytes transferred ==== Goal ==== See if the routing protocol can choose the paths for the two streams that maximizes throughput. ==== References ==== * http://www.youtube.com/watch?v=jyaLZHiJJnE